IKT za navdih: dvig ravni ustvarjalnosti pri otrocih vseh starosti in sposobnosti
ICT to Inspire: raising levels of creativity in children of all ages and abilities
Tim Rylands in Sarah Neild
[email protected], [email protected]
So Into It – www.timrylands.com/blog
Povzetek
Motivirati in navdihniti tudi najbolj nenaklonjene učence.
“Stopil sem v pokrajino nepopisne lepote, pernato nebo se je razprostiralo prek svilenega morja, pod stopali sem čutil topel pesek. Obrnil sem se in videl stopinje, izhojene in brezčasne, obrnjene navzdol. Kam me bodo odpeljale?”
Nagrajena učitelja Tim Rylands in Sarah Nield bosta predstavila nekaj dostopnih orodij in idej za dvig ravni pisanja, govora in poslušanja ter ustvarjalnosti otrok vseh starosti.
Raziskovanje virtualnih svetov, spleta 2.0 in elementi vizualne pismenosti in obrazložitev, kakšen velik vpliv sta imela pri dvigovanju samozavesti pri otrocih ter njihovem sodelovanju prek ustvarjalnega kurikuluma.
Uporaba in ustvarjanje ustreznih in zanimivih virov, ki bodo motivirali, navdušili otroke vseh starosti in sposobnosti. Bodite pripravljeni na navdihnjenost in odšli boste s številnimi praktičnimi idejami, ki jih boste lahko uporabili v razredu.
Ključne besede: ustvarjalnost, igre, učenje na podlagi izzivov, splet 2.0
Abstract
Motivating and inspiring even the most reluctant learners.
'I stepped out into a landscape of almost unbearable beauty, a feathered sky stretching out across the silken sea, warm sand beneath my feet. Turning, I saw steps, foot worn and timeless, winding downwards. Where would they lead me?'
Tim Rylands and Sarah Neild, award winning teachers, will present some inspiring, accessible tools and ideas, for raising the level of writing, speaking and listening, and creativity in children of all ages.
An exploration of virtual worlds, Web2.0 and visual literacy elements, and how they have had a huge impact on raising children’s confidence and collaboration, across the creative curriculum.
Using, and creating, relevant, engaging resources, to motivate, and enthuse, children of all ages and abilities. Come prepared to be inspired and to leave with many practical ideas to apply back in the classroom.
Key words: creativity, games, challenged-based-learning, Web2.0, inspiration.