UPORABA INTERAKTIVNE TABLE PRI RAZVIJANJU GRAFOMOTORIKE
The usage of interactive whiteboard for developing graphomotor skills
Andreja Žinko
[email protected]
Osnovna šola Ivanjkovci
Povzetek
V prvem razredu začnemo učence sistematično opismenjevati. Danes veliko otrok ob vstopu v šolo pozna večino črk, a za samo pisanje in branje to ni dovolj. Pred samim branjem in pisanjem učenci glede na svoje predznanje postopoma razvijajo predopismenjevalne zmožnosti. Ena teh zmožnosti je tudi grafomotorika - gibalna sposobnost in spretnost pisanja črk in drugih pisnih znamenj. Sem prištevamo tudi sposobnost orientacije na telesu, v prostoru in na listu. S sistematičnimi gibalno grafičnimi vajami učenci ozaveščajo osnovne poteze črk, vadijo pravilno držo telesa, roke, pisala, naučijo se poimenovati osnovne grafične poteze, razvijajo orientacijo. Uporaba interaktivne table pri razvijanju grafomotorike za učence predstavlja dodatno motivacijo, pouk je pestrejši in nazornejši. Vedno znova se lahko vračamo na aktivnosti, prav tako pa lahko opravljene naloge shranimo kot elektronski portfolio učenca. V prispevku so predstavljene naloge za interaktivno tablo, ki jih ob različnih drugih klasičnih dejavnostih uporabimo za razvijanju grafomotorike v 1. razredu.
Ključne besede: razvijanje grafomotorike, i-tabla
Abstract
One of the goals of the first grade is to teach students literacy. Many children know most of the letters when they enter school, but this is not enough for writing and reading. Before they actually start learning how to read and write, students develop pre-literacy skills based on their knowledge. One of these skills is graphomotor skill - a movement skill enabling writing letters and other graphemes. The skill of orienting on the body, in the room or on the sheet of paper is also included. With systematic exercises for movement and graphomotor skill students learn the basic lines of a letter and practice the correct posture of the body, hands and pen. They also know how to name the basic graphic lines and develop orientation. The usage of interactie whiteboard for developing graphomotor skills presents additional motivation for students; furthermore, the lessons are more interesting and object. The activites can be saved as students' portfolios and the students can refer back to these activites at any given time. Presented in this contribution are activities for interactive whiteboard, which we use alongside other classic activites for developing graphomotor skills in the first grade.
Key words: developing graphomotor skills, interactive whiteboard