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SirIKT 2007
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PRIPRAVA IN UPORABNOST E-GRADIVA IGRAJE Z JELKO PRI VZGOJNEM DELU S PREDŠOLSKIM OTROKOM

DESIGNING AND APPLICATION OF E-MATERIAL »PLAYFULLY WITH JELKA« FOR EDUCATIONAL WORK WITH PRESCHOOL CHILD

Franja Škof, Petra Kočar, Vrtec Jelka

Predstavitev

Povzetek
Nove tehnologije prodirajo na vsa področja dela v vrtcu in postajajo del našega življenja. Kljub temu je opazno pomanjkanje primernih e-gradiv za predšolskega otroka. V vrtcu Jelka smo izdelali multimedijsko gradivo za spoznavanje in učenje otrok pri uporabi računalnika, ki bo predvsem vzgojiteljem v pomoč za drugačno izbiro v nasprotju z rutino. Skupaj s partnerji smo pripravili e-gradiva, ki so v skladu z načeli kurikuluma za vrtce in v skladu z razvojnimi značilnostmi predšolskega otroka. E-gradivo je uporabno za različne programe, metode in načine dela s predšolskimi otroki v vrtcu, omogoča različno uporabo vsebin in dejavnosti, predvsem pa fleksibilnost v prostorski in časovni organizaciji življenja in dela v vrtcu. Nudi izbor vsebin, metod in načinov dela, ki upoštevajo specifičnost predšolskega otroka. Lik , ki vodi otroke in odrasle uporabnike skozi celotna e-gradiva, je poosebljena Jelka. Motivira ga s preprosto igro in pripovedovanjem izmišljenih zgodbic, v katerih so glavni liki stalni družinski člani − mama, oče, deklica Eva in deček Nejc ter hišna ljubljenčka pes Kan in papiga Koki. Jelka komunicira z otrokom verbalno in vizualno preko slik. Cilj e-gradiva ni le učenje, ampak sam proces učenja. Gradiva so zasnovana tako, da je otrok vsestransko aktivni udeleženec v učnem procesu. Vsebine in zgodbe izhajajo iz otroškega sveta in otroka na zelo zabaven način popeljejo v nadaljevanje dejavnosti, vzgojitelju so lahko v pomoč tako pri motivaciji ob uvajanju vsebin kot pri nadgradnji dejavnosti. Otroka spodbujajo k razmišljanju in na zabaven način omogočajo utrjevanje že znanega.

Ključne besede
e-gradivo »Igraje z Jelko«, računalnik, otrok, kurikulum za vrtce, igra, učenje, multimedijska predstavitev, zgodba, interaktivne igre

Abstract
New technologies are entering into all areas of preschool and are becoming part of life and play in kindergarten. It is becoming evident that there is lack of proper e-materials for preschool children. In kindergarten Jelka we have designed multimedia material for comprehension and learning with the use of computer mainly as an educator's support and additional alternative in contrary to everyday routine. In partner cooperation we have prepared e-material in accordance with preschool curricula and children's development characteristics. The E-material is usable for various programs, methods and ways of working with preschool children in kindergarten, it enables a different usage of topics and activities and above all it enables flexibility in organising kindergarten's space and time. It offers content, methods and ways of working selection that considers specificity of preschool children. Children and adult users are guided trough the whole e-material by Jelka figure. It motivates them with simple games and by telling factionary stories that are constantly presented to children with main family characters that are mother, father a girl Eva, a boy Nejc and their pets, a dog Kan and a parrot Koki. Figure Jelka communicates with children verbally and visually trough pictures.

The E-material aim is not learning on it's own but far more as a learning process. The material is designed in a way that children are active participant in the learning process. Themes and stories arise out of child's world and lead the children into continuing activities in very pleasurable way; educators can use them for motivating children when introducing new topics or for upgrading activities. They stimulate children to deliberate and at the same time in a playful way enable them to reinforce their knowledge.

Keywords
e-material »Playfully with Jelka«, computer, child, kindergarten curriculum, play, learning, multimedia presentation, story, interactive games